Hi! I’m Daisy.
I'm a UI/UX Designer at PlanMember Financial Corp. My approach to design is shaped by a strong commitment to diversity, representation, and inclusivity. Outside of work, I volunteer for two nonprofit organizations—serving as an Ambassador for one and providing design support for another. These roles allow me to extend my passion for accessible, inclusive digital experiences into mission-driven spaces that serve underrepresented communities.
Projects
myPlanMember: A Complete Platform for Members and Admins
UI/UX Designer
myPlanMember is a digital platform built to support educators and nonprofit professionals in navigating their financial, lifestyle, and retirement goals. The member experience includes personalized retirement planning tools, a library of video and article-based content, and exclusive perks and discounts. Alongside the member-facing platform, I designed a robust admin portal from scratch—a powerful backend tool that gives administrators control over content, employee management, analytics, and permissions. Both platforms work together to create a dynamic, flexible ecosystem that supports users across all levels.
Team size: 16
Software: Figma, GitHub, Google Docs, Google Forms, Teams
What I worked on:
Led UX/UI design for the myPlanMember web platform and mobile app
Conducted user research through focus groups to identify pain points and prioritize features across web and mobile
Designed adaptive content modules that surface personalized video recommendations based on user behavior and engagement patterns, supporting a more tailored and data-informed experience.
Created user flows, wireframes, and high-fidelity prototypes for both member and admin experiences
Designed the admin portal from the ground up, enabling content scheduling, media management (PDFs, videos, images), analytics dashboards, employee tools, and permission controls.
Currently leading internal testing with 35 employees; identifying usability issues, tracking bugs in GitHub, and collaborating with developers to iterate in real time.
Crafted an inclusive game environment and implemented these findings into the current game UI.
Team size: 1
Software: Figma, Adobe Illustrator, Photoshop
What I worked on:
Developed visual cues to enhance the gaming experience, providing players with clear and intuitive feedback on in-game audio events.
Introduced a feature in the Language settings that lets players customize subtitle text size, simplifying the process for individuals to adjust preferences and enhancing inclusivity and readability.
Integrated speaker labels throughout the game's narrative to improve dialogue clarity, enabling players to identify and follow conversations easily.
Resident Evil 2 — Accessibility Redesign
UI/UX Designer
Santa Slays
UI Artist & UX Designer
“Santa Slays” is a festive adventure created for a game jam hosted by Activision Blizzard King's Veteran's Network. Players step into Santa's boots, embark on a merry quest to gather missing Christmas gifts, and must navigate safely by vanquishing evil snowmen, ensuring a successful present delivery just in time for Christmas.
Team size: 7
Software: Figma, Adobe Illustrator, Midjourney, Photoshop, Lightroom
What I worked on:
Crafted a compelling logo for “Santa Slays,” skillfully blending Christmas and horror elements to provide an immediate and intriguing visual representation of the game's festive yet adventurous theme.
Utilized Midjourney for initial art creation, then refined and perfected the visual elements in Photoshop and Lightroom, ensuring a polished and cohesive design.
Designed all button states, HUD elements, the credits screen, “how to play” screen, pause menu, and contributed to the design of the win/lose screens.
Smudg
UI/UX Designer
Designed Smudg’s new mobile app.
Team size: 9
Software: Figma
What I worked on:
Introduced a user-friendly skin analysis quiz, empowering Smudg to recommend handpicked beauty products tailored to individual needs.
Redesigned navigation bar and onboarding/dashboard page screens for enhanced interactivity and personalized content.